Corey King
Software engineer · Applied AI · Game dev at heart

Corey King

I build software people rely on, and AI that shows its work.

For seven years I built training software for the U.S. Air Force in C# and Unity. Now I'm building AI tools that find real answers instead of guessing, and writing about what I learn along the way.

Open to new roles and AI projects
7+years building production software
2024Unity Industry Award, Best Training Application (team)
$7M+annual savings USAF customers report from Virtual Hangar
8,357achievements indexed in my Azure RAG agent
01

Things I've built

Personal project · 2026 · C# and Azure

Guild Wars 2 Achievement Helper

An AI companion I built to plan my Guild Wars 2 sessions and decide what to do each day. It reads my account through the GW2 API, including items across my bank and every character plus achievement progress, and grounds every answer in real game data.

  • TodayDaily lockouts, Wizard's Vault, and time-gated crafts with a live reset timer.
  • GoalsLegendary crafts, with materials counted across storage, bank, and every character.
  • ProjectsAchievement trees with notes the AI writes once and saves for next time.
  • Closest to doneEvery unfinished achievement, ranked by percent complete.
  • Ask the PrioryA chat agent in the voice of a Durmand Priory scholar that turns answers into trackable cards.

How it stays honest: the model never does the math. Agent tools calculate progress in C# and hand back sorted facts, and my API key stays on the server.

.NET 10Microsoft Agent FrameworkAzure OpenAIAzure AI SearchBlazorSQLite
How retrieval works
  1. 01
    IngestPull all 8,357 achievements, categories, and rewards from the GW2 API.
  2. 02
    ChunkOne achievement per chunk: name, category, requirement, rewards.
  3. 03
    Embedtext-embedding-3-small at 256 dimensions, int8 compressed to fit the free tier.
  4. 04
    IndexAzure AI Search with hybrid keyword and vector search.
  5. 05
    AnswerThe agent joins search hits with live progress, and the model answers from those facts only.
Mass Virtual · 2023 to 2026

Virtual Hangar Classroom

Architected the real-time multi-user Classroom for an award-winning Air Force training platform, blending local updates with network sync so trainees learn solo or as a group across 7 platforms.

C#UnityMirrorgRPC
Mass Virtual · Operations

Leadership KPI Platform

Replaced manual KPI formulas with a Power BI platform linking Jira, Costpoint ERP, and contract data, giving the COO and team managers a live view of estimated vs. actual vs. contracted hours.

Power BIPower QueryJira
Independent · 2026

Travel Advisor Trip Desk

An AI trip desk tool built in Claude for a luxury travel agency, with custom skills so the advisor runs her own AI workflows. Phase 1 was showcased to industry peers.

ClaudeCustom skillsWorkflow design
02

A little about me

Corey King, smiling, in a tan hoodie Corey's cartoon avatar

I'm a software engineer who has spent most of my career in C# and Unity, building training software the U.S. Air Force relies on. I've always been a builder at heart: I studied game development at Columbia College Chicago, co-founded an indie studio, and still design my own games.

These days I'm focused on AI that people can trust. My Guild Wars 2 helper started because I wanted a straight answer about my own account, and it turned into the best lesson I've had in grounding AI in real data.

Off the clock you'll find me on a golf course, deep in Guild Wars 2, or planning the next trip. I grew up living in a lot of places, and seeing how other people live shapes how I design for them.

Lifelong gamerGolferGame developerWorld traveler
03

Where I've worked

  1. Jun 2026 to present

    Independent Software Engineer

    Crimson Compass

    Building AI tools on Azure and Claude: a RAG agent with Microsoft Agent Framework and Azure AI Search, and a trip desk tool for a travel agency.

  2. Mar 2023 to Jun 2026

    Mass Virtual

    Senior Software Engineer (Technical Lead) · Software Engineer III · Software Engineer II

    Senior engineer on Virtual Hangar, a Unity 2024 Industry Award winner. Built the multi-user Classroom, a JSON-driven importer that cut weeks of setup to 30 seconds, and the leadership KPI platform. Ran sprint planning and biweekly releases, mentored 4 engineers, and interviewed 9+ candidates.

  3. Jan 2020 to Mar 2023

    Vertex Solutions

    Software Specialist / Programmer, AFSOC subcontractor

    Built training simulation software for USAF special operations programs, plus databases and Power Apps tools that gave nontechnical users self-service access to data.

  4. 2021 to 2026

    Click and Slay Studios

    Co-Owner

    Co-founded an indie studio and shipped a game on Steam.

  5. 2019

    Columbia College Chicago

    B.A. in Game Development

    Senior capstone run with full agile practices.

04

Skills and training

Languages and frameworks

  • C#
  • .NET
  • Blazor
  • Unity
  • JavaScript
  • SQL
  • PowerShell

AI and cloud

  • Azure OpenAI
  • Azure AI Search
  • Agent Framework
  • Claude
  • Cloudflare
  • AWS S3

Data and delivery

  • SQLite
  • PostgreSQL
  • MongoDB
  • Git
  • GitHub
  • Jira
  • Jenkins
  • TeamCity
  • Power BI

Microsoft Learn

Develop generative AI apps in Azure (learning path, 2026). View my Learn profile

Anthropic Claude Academy

Claude Code in Action, Claude Platform 101, Claude Code 101, AI Capabilities and Limitations (2026)

Practices

RAG and hybrid search, multi-user networking and state sync, REST and gRPC, Agile and Scrum, code review, mentoring

05

What I'm writing

Notes on building with AI: what works, what doesn't, and how teams can put it to use.

All writing →
Say hello

Let's build something people rely on.

I'm open to software engineering and applied AI roles, and to helping teams put AI to work. The fastest way to reach me is email.

Corey King
Resume